The Beast
p. 46, Uncovered Secrets, Volume 1
The rolls
Beast: dice: [[The Beast^beast]]
What makes the beast unique? : dice: [[The Beast#^uniquetrait]]|Trait
The Beast’s lair: dice: [[The Beast^lair]]
Protector of the Beast: dice: [[The Beast#^protector]]
What drives the Beast?: dice: [[The Beast^motivation]]
Who else hunts the Beast?: dice: [[The Beast#^hunters]]
The tables
What is the Beast?
| Beast |
|---|
| Cunning dire wolf |
| Ancient spider |
| Devourign toad |
| Elusive Ankheg |
| Brutal ettercap |
| Mythic basilisk |
| Deadly scorpion |
| Scarred owlbear |
| Planar spider |
| Hidden werewolf |
| Ancient chuul |
| Buried bulette |
| Legendary crocodile |
| Entombed gorgon |
| Chimera |
| Vengeful wyvern |
| Awoken hydra |
| Bound golem |
| Uncovered behir |
| Apocalyptic worm |
| ^beast |
What makes the beast unique?
| dice: 1d20 | Trait |
|---|---|
| 1-2 | Can turn invisible |
| 3-4 | Winged |
| 5-6 | Bathed in a necrotic aura |
| 7-8 | Misty steps |
| 9-10 | Wreathed in elemental power |
| 11-12 | Turns to stone |
| 13-14 | Regenerates |
| 15-16 | Regenerates |
| 17-18 | Charm its victims |
| 19-20 | Turns ethereal |
| ^uniquetrait |
Where does the Beast reside?
| dice: 1d20 | Lair |
|---|---|
| 1-2 | Primeval burial cairn |
| 3-4 | Unholy cesspit |
| 5-6 | Lich’s abandoned sanctum |
| 7-8 | Forgotten sewers |
| 9-10 | Ethereal moonlight tower |
| 11-12 | Uninhabited undercity |
| 13-14 | Unhallowed temple |
| 15-16 | Abandoned menagerie |
| 17-18 | Uncovered mineshaft |
| 19-20 | Condemned shipwreck |
| ^lair |
Who protects the Beast?
| Protector |
|---|
| Fanatical cultists |
| Swarms of insects |
| Ancient grimlocks |
| Pack of wolves |
| Death dogs |
| Giant crabs |
| Risen skeletons |
| Scheming bandits |
| Vengeful shadows |
| Worg sycophants |
| Duergar miners |
| Drow knights |
| Planewalking azer |
| Ogre zombies |
| Plotting devils |
| Hag coven |
| Lycanthropes |
| Soulless nobles |
| Worshipping trolls |
| Plotting mages |
| ^protector |
What drives the Beast?
| dice: 1d20 | Motivation |
|---|---|
| 1-2 | Seeks a stolen beacon |
| 3-4 | Territory encroached |
| 5-6 | Wounded and in pain |
| 7-8 | Awoken from a long slumber |
| 9-10 | Weapon of a villain |
| 11-12 | Settlers failed a sacrifice |
| 13-14 | Guardian of disturbed ruin |
| 15-16 | Offspring stolen |
| 17-18 | Pact broken |
| 19-20 | Sin committed |
| ^motivation |
Who else hunts the Beast?
| Hunters |
|---|
| Holy paladins |
| Vengeful villagers |
| Bounty hunters |
| Fanatic cultists |
| Greedy bandits |
| Trophy hunters |
| Military soldiers |
| Local militia |
| Rival adventurers |
| Scheming wizards |
| Guardian orcs |
| Planar hunters |
| Naïve scouts |
| Secluded druids |
| Devout monks |
| Ancient order |
| Elven protectors |
| Violent wolf-riders |
| Celestial guardians |
| Fiendish opportunists |
| ^hunters |