Invaders

p. 50, Uncovered Secrets Volume 1

Twisted abominations in an infested lair.

The rolls

Patron: dice: [[Invaders^patron]]

A group of explorers have gone missing, and it’s up to the characters to find them: dice: [[Invaders#^explorers]]

The explorers went missing in: dice: [[Invaders^location]]

The invaders that have infested the location: dice: [[Invaders#^invaders]]

Environmental shifts: dice: [[Invaders#^environment]]

Secret twist: dice: [[Invaders#^twist]]

The tables

Patron

Patron
Religious order
Explorers’ guild
Town constable
Worried relative
Thieves’ guild
Poor families
Mining syndicate
Rich nobility
Wizards’ guild
Druid elder
Freelance investigator
Erudite sage
Fortune teller
Curious alchemist
Local lord
Spy guild
Secret society
Military commander
Corrupt politician
Young child
^patron

Explorers

Explorer
Dwarven miners
Goblin explorers
Bold crusaders
Drow artisans
Elven monks
Devout priests
Religious followers
Orc refugees
Wandering nomads
Traveling sages
Disgruntled townfolk
Eager archaeologist
Halfling frontierfolk
Fleeing bandits
Military scouts
Excited adventurers
Wandering children
Hapless heroes
Famous troubadours
Ignorant thieves
^explorers

Location

Location
Abandoned mine
Ancient temple
Haunted cairn
Wizard’s tower
Crumbling fortress
Cave network
City of gold
Buried ziggurat
Fey forest
Floating earthmote
Otherworldly portal
Abandoned machine
Moontouched citadel
Mushroom cavern
Old druid’s grove
Abandoned manor
Castle overlook
Celestial palace
Primeval dwellings
Underwater grotto
^location

Invaders

Invaders
Awoken skeletons
Alien aberrations
Cutthroat bandits
Rampaging giants
Raging elementals
Flesh-eating devils
Infesting insects
Ravenous ghouls
Vengeful spirits
Secluded medusae
Mutated monsters
Awakened beasts
Displaced goblinoids
Bloodthirsty demons
Dragon worshippers
Spiders and ankhegs
Stone-eyed basilisks
Disturbed vampires
Murderous elves
Bloodletting cultists
^invaders

Alien environment

Environment
Psychic wails
Infestations
Lava tubes
Abyssal incursion
Twisted hellscape
Organic caverns
Ancient glyphs
Deep shafts
Ancient barrows
Unholy radiance
Colors out of space
Slime-covered walls
Thousands of skulls
Crashed planar vessel
Sentient moss
Floating crystals
Shattered gateways
Chaotic magic
Otherworldly aura
Acidic pools
^environment

Secret Twist

Twist
The patron sent the doomed explorers.
The patron is an ally of the invaders.
The explorers woke up the invaders.
The invaders converted the explorers.
The invaders are right to be vengeful.
The patron is responsible for the invaders.
The patron seeks a secret weapon.
The patron considers everyone expendable.
The explorers don’t want to be saved.
The invaders flee from something much worse.
^twist