p. 12, Uncovered Secrets, Volume 1

Complications

d10Complication
1The villain arrives
2Drunken brawl
3Rival infiltrators
4Magic goes awry
5Demon summoned
6Something’s on fire
7Something explodes
8Drunken witness
9Goal is missing
10Training drill
^complication

Locations

d10Location
1Noble’s manor
2Lord’s castle
3Hobgoblin war camp
4Thieves’ mansion
5Crime boss’s lair
6Goblin warrens
7Unholy temple
8Seedy undercity
9Pirate ship
10Ruined citadel
11Abandoned lair
12Underwater city
13Floating fortress
14Huge airship
15Fiendish prison
16Fortified town
17Underground keep
18Large watchtower
19Twisted village
20Wretched museum
^locations

Inhabitants

d20Inhabitant
1Orc marauders
2Abyssal cultists
3Murderous drow
4Scheming kobolds
5Undead thralls
6Greedy bandits
7Undead pirates
8Cannibal grimlocks
9Mages and servants
10Fearful goblins
11Solitary lizardfolk
12Corrupt nobles
13Vampire thralls
14Corrupt mercenaries
15Fanatic dragonkin
16Ruthless monks
17Unholy paladins
18Hags and thralls
19Man-eating gnolls
20War-scarred Devils

Goals

d20Goal
1Steal an arcane tome
2Rescue a prisoner
3Kill a corrupt noble
4Evaluate forces
5Open a back door
6Plant false evidence
7Destroy the altar
8Steal a crystal ball
9Recover secret plans
10Save the prince
11Meet the king
12Retrieve an artifact
13Swap contracts
14Kill four lieutenants
15Poison the grog
16Sabotage the cannons
17Copy the map
18Steal the weapon
19Open the gateway
20Stop the ritual