Cure Wounds

1st-level, Evocation

  • Casting time: 1 action
  • Range: Touch
  • Components: V, S
  • Duration: Instantaneous

A creature you touch regains a number of hit points equal to dice: 1d8 1d8 + your spellcasting ability modifier. This spell has no effect on undead or constructs.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the healing increases by dice: 1d8 1d8 for each slot level above 1st.

Classes: Bard, Cleric, Druid, Paladin, Ranger, Artificer, Life Domain, Circle of Wildfire, The Celestial

Source: Player’s Handbook p. 230. Available in the SRD and the Basic Rules.