Branding Smite

2nd-level, Evocation

  • Casting time: 1 bonus
  • Range: Self
  • Components: V
  • Duration: Concentration, up to 1 minute

The next time you hit a creature with a weapon attack before this spell ends, the weapon gleams with astral radiance as you strike. The attack deals an extra dice: 2d6 2d6 radiant damage to the target, which becomes visible if it’s invisible, and the target sheds dim light in a 5-foot radius and can’t become invisible until the spell ends.

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the extra damage increases by dice: 1d6 1d6 for each slot level above 2nd.

Classes: Paladin, The Hexblade, Battle Smith

Source: Player’s Handbook p. 219. Available in the SRD.