Augury

2nd-level, Divination (ritual)

  • Casting time: 1 minute unless cast as a ritual
  • Range: Self
  • Components: V, S, specially marked sticks, bones, or similar tokens worth at least 25 gp
  • Duration: Instantaneous

By casting gem-inlaid sticks, rolling dragon bones, laying out ornate cards, or employing some other divining tool, you receive an omen from an otherworldly entity about the results of a specific course of action that you plan to take within the next 30 minutes. The DM chooses from the following possible omens:

Augury Results
Weal, for good results
Woe, for bad results
Weal and woe, for both good and bad results
Nothing, for results that aren’t especially good or bad
^Augury

dice: [[augury#^augury]]

The spell doesn’t take into account any possible circumstances that might change the outcome, such as the casting of additional spells or the loss or gain of a companion.

If you cast the spell two or more times before completing your next long rest, there is a cumulative 25% chance for each casting after the first that you get a random reading. The DM makes this roll in secret.

Classes: Cleric, Knowledge Domain, Oath of the Open Sea

Source: Player’s Handbook p. 215. Available in the SRD and the Basic Rules.